"Hostile Space" is NOT really hostile.
The name is an irony intended to foreground the question of whether an avatar has a “personal space” like a flesh and blood person. Hostile Space removes the figurative conceit from the viewer's experience by creating a unique monolithic spacial context and literally dropping reflexive objects on and around viewers.
The objects impact the confines of the installation and ring out, providing an audio element to the experience.
"Hostile Space", like all my work, investigates a native virtual art form not dependent on material world cliches like ground, water or sky.
-:: SLurl :-- |